Tonight I'm posting
Spriter v0.3 beta, with the following new features and bug fixes:
- partitions sprite image into 50x50 pixel grids on printable 8.5"x11" (landscape) pages
- legends have page-specific and total thread counts
- now using complete table of DMC RGB values
- program automatically opens PostScript file as PDF after processing
- pixel grid partitioned into 10x10 subgrids
- grid axes are labelled at every 10-th row and 10-th column
- changed packaging of application to be (hopefully) independent of Python2.x version number - please report any problems using this update!
- "icons" (annotations of pixels of similar colours) are now drawn in a colour that is related to the base colour, instead of just black or white - this makes for a more visually-appealing overall chart
- tinkered with how "icons" are being drawn
- legend now only lists thread colours that are present on the current page, in an attempt to prevent colour-rich sprites from causing the legend to overrun the size of the page
- writing better PostScript code to make smaller files
- legend no longer contains duplicate DMC colours (resulting from 2 pixel RGBs matching the same thread)
To download, please go to the first post in this thread, where I will have replaced the .zip file attachment.
Here is an example page (10 of 20) taken from a Super Mario World 3 map (as usual, converted to PNG from the PDF output of Spriter):

- mario2k3-map1-pg10.png (32.41 KiB) Viewed 5488 times
Share and Enjoy!
(And please keep reporting those bugs, it's a huge help!)
- sd.